Hex Allen and The Clanksmiths (Carton of 24 Hardcover Books)

Jasmine Florentine (Author) Ebony Glenn (Illustrator)
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SKU
446217
Product Type: Hardcover Books
Age Groups: Ages 7 to 9, Ages 10 to 12

Available thanks to our generous publishing partner, The Innovation Press!

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STEM meets magic in this new middle grade adventure series from an MIT graduate.

Hex Allen can't do magic - a huge problem when everything from lights to locks is powered by simple spells that everyone (save a few unfortunate "Undevelopeds") can do. After years of feeling useless, Hex seizes the chance to change her future by journeying to the Wishing Wyrm, a legendary dragon that will grant a single wish once a century. Unfortunately, Hex isn't the only one after the wish, and every rival wish hunter has magic on their side. Every rival except the Clanksmiths, Cam and Fuse. Like Hex, they can't do magic, but they've learned to build clank, creations made using the mysterious, forgotten arts of science and engineering.

After a fairy fiasco throws Hex and the Clanksmiths together, they agree to cooperate - for the time being. With the Clanksmiths' know-how and Hex's creativity, they outsmart monsters with everything from LEDs to electromagnets to water balloon launchers. But as they race to the Wishing Wyrm, Hex must decide between her friendship with the Clanksmiths and the wish that would give her a normal, magical life.

Pages from Hex's design notebook provide step-by-step project instructions for aspiring Clanksmiths.

More Information
SKU 446217
ISBN 9781943147779
Language English
Page Count 256
Product Type Hardcover Books
Book Type Middle Grade Novels
Additional Contributor Ebony Glenn
Primary Contributor Jasmine Florentine
Age Groups Ages 7 to 9, Ages 10 to 12
Publisher The Innovation Press