Odditorium #2: Alistair Grim's Odd Aquaticum
A follow-up to Alistair Grim's Odditorium finds Grim Grubb and the rest of the crew embarking on a perilous adventure to find the legendary sword, Excalibur—the only weapon capable of penetrating evil Nightshade's magical armor.
When Grubb, an orphan and runaway chimney sweep, entered the wondrous world of the Odditorium, his life changed forever. Apprenticed to the mechanical marvel's strange proprietor, Alistair Grim, Grubb must, unfortunately, settle into his new position on the lam as all of England is convinced that Alistair Grim is a villain. Grim, however, has come up with a plan to expose the real villain: Prince Nightshade, a wicked necromancer who wants the Odditoriums power source for himself.
With the evil prince hot on their trail, Grim, Grubb and the rest of the Odditorium's crew embark on a perilous adventure to find the legendary sword, Excalibur: the only weapon capable of penetrating Nightshade's magical suit of armor. As expected, their quest turns out to be anything but ordinary. Not only can the Odditorium fly, but it can also swim! And so the crew battens down the hatches and sets off on an underwater voyage to the otherworldly realm of Avalon, home to Excalibur. Along the way, they must battle a banshee assassin, sea monsters, and a witch who seeks revenge on Alistair Grim for stealing her magical objects.
But that's not all. Unbeknownst to Grubb and the others, their fate has been written in an ancient Avalonian prophecy—a prophecy that holds the key to a destiny not even Alistair Grim could have imagined.
SKU | 406158 |
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ISBN | 9781484700075 |
Language | English |
Page Count | 448 |
Product Type | Hardcover Books |
Book Type | Middle Grade Novels |
Primary Contributor | Gregory Funaro |
Age Groups | Ages 7 to 9, Ages 10 to 12 |
Publisher | Little, Brown Book Group |